N.B: This build is a work in progress and as such, is missing key features and may contain bugs and other errors. Please read the build notes below for more information…
Tsuro
#07
26/10/14
This build has been all about quality – we’ve tracked down every known Class A Bug and squished them all! On top of that, a few elements were polished to make sure we have a great build to send to our testers. Here are the important notes..
- Problems with complex paths have been solved
- AI is now 300% faster
- Difficult AI is now working
- Illegal Move detection is now fully reliable
- Tile dealing errors have been eradicated
- Errors with scores, names and game over messages have been fixed
- Framerate is capped at 30 FPS
- Improvements have been made to the physics and trail rendering timings
- If you take somebody out on the first move it no longer breaks the game
- Game Analytics have been streamlined
- Additional hints have been added for AI and Game Mode
- You can now move the camera around to inspect the board!
As we are about to release this build to a small number of the general public, its quality is paramount. Please do get in touch if you spot any areas for improvement!
Thanks,
Dan
[unity src=”6999″]
