Test Candidate

N.B: This build is a work in progress and as such, is missing key features and may contain bugs and other errors. Please read the build notes below for more information…

Tsuro

#07

26/10/14

This build has been all about quality – we’ve tracked down every known Class A Bug and squished them all!  On top of that, a few elements were polished to make sure we have a great build to send to our testers. Here are the important notes..

  • Problems with complex paths have been solved
  • AI is now 300% faster
  • Difficult AI is now working
  • Illegal Move detection is now fully reliable
  • Tile dealing errors have been eradicated
  • Errors with scores, names and game over messages have been fixed
  • Framerate is capped at 30 FPS
  • Improvements have been made to the physics and trail rendering timings
  • If you take somebody out on the first move it no longer breaks the game
  • Game Analytics have been streamlined
  • Additional hints have been added for AI and Game Mode
  • You can now move the camera around to inspect the board!

As we are about to release this build to a small number of the general public, its quality is paramount. Please do get in touch if you spot any areas for improvement!

Thanks,
Dan

[unity src=”6999″]